After completing a Computing Systems Degree, Nick spent 4 years researching 3D Volume Visualization and Surface Reconstruction in academia. In 1998
Nick left research behind and moved into the Games Industry where he now works as a Senior Software Engineer for Rare, which over the course of the
past two decades has grown into a huge creative force behind today’s consoles and become a household name to games players worldwide. With over 8
years experience working on the Nintendo 64, GameCube, Microsoft XBOX and XBOX360 Nick’s main areas of expertise are graphical FX and game polish
though he is also interested in XBOX Live Arcade development, XNA, computer vision and academic relations. Nick recently completed work on ‘Kameo:
Elements of Power’ for launch with the XBOX360 and is now working on his second, and as yet undisclosed XBOX360 title. |